Immersive World Builder
I design spatial systems across real-time environments - exploring how authorship and control shift between designer, system and participants.
Design Research / Spatial Systems
I design spatial systems across real-time environments, working at the intersection of 3D worldbuilding, XR and generative processes.
My work explores how space shapes behaviour, perception and meaning — and how authorship and control shift between designer, system and participants.
I operate across authored, client-driven and system-generated environments, translating concepts into explorable worlds while navigating the constraints of real-time production.