I’m Anita Wielgosz, a concept artist & spatial designer who thinks in 3D first. I design immersive, interactive environments that go beyond aesthetics—spaces that tell stories, invite exploration, and create meaningful experiences.
I’ve built social VR spaces, interactive exhibitions, and multiplayer-ready environments—all developed using Spatial.io and the Spatial SDK for Unity—and I’m looking for collaborators, studios, and teams who want to push the boundaries of immersive design.
Tools I Use:
Concept Ideation & Sketching: Gravity Sketch, Procreate, Adobe CS, MidJourney, Krea, Luma, Runway
3D Spatial Design & Layouts: Gravity Sketch, Blender, Unity, Substance Painter, Substance Modeler
VR/Metaverse Development: Spatial.io, WebXR, Spatial SDK for Unity
Content Creation: CapCut video editing
anita@newdaring.world
Ways to Collaboration:
✅ Available for full-time, contract, and B2B collaborations.
✅ Timezone: CET (Central European Time)