
soulful connection with technology
VR Concept Art & Spatial Design | Immersive 3D Worlds
by Anita Wielgosz
VR Concept Art & Spatial Design for Immersive 3D Worlds by Anita Wielgosz
I design immersive environments that invite exploration, interaction, and storytelling. My work focuses on big-picture spatial composition, world-building, and experience-driven design—ensuring that virtual spaces feel meaningful, intuitive, and alive.
Whether it's a game world, a multiplayer social VR activation, or an immersive exhibition, I shape thoughtfully designed spaces that lay the foundation for deeper interaction and engagement.
What I do:
Concept Art & World-Building
→ Defining the look, feel, and story of interactive environments.
3D Environment Design
→ Spatial layout, large-scale compositions & immersive structures.
Social VR & Multiplayer Activations
→ Designing virtual spaces where people connect, play, and co-create.
About me
Anita Wielgosz - I am an immersive experience designer and concept artist, specializing in sculpting virtual reality environments directly in VR.
I combine human-centered design with tools like Gravity Sketch, Blender, Substance Painter, and Unity.
I have crafted a multitude of interoperable 3D models and built over 10 immersive metaverse spaces for community events, artwalks, and dance parties.
With generative AI enriching my workflow, I bridge technology and human experience, creating impactful spaces that shape emotions and foster human to human connection.
The why behind everything I do follows a simple principle: LIFE FOLLOWS ART, and understanding that, I advocate for a radiant, beautiful, and nuanced world shaped by social VR and gaming as new social media channels.
To leverage immersive experiences and XR/VR as forces for good in the emerging PHYGITAL WORLD.